Hackernews posts about GLSL
- How to "Gaslight" a Binary (douxx.blog)
- Stale Gov.uk pages are feeding AI overviews old data and Brits are believing it (www.theregister.com)
- Flattery jailbreaks Claude into giving bomb-making instructions (www.theverge.com)
- UNIMATRIx – A Society of AI Agents (github.com)
- "You look like a good Joe": retelling the giant pink Joi scene Blade Runner 2049 (firasd.substack.com)
- The Prompt API (developer.chrome.com)
- Linux averaging ~350 CVEs per day (crib.social)
- The PHP License, Simplified (ben.ramsey.dev)
- A Taiwanese Vestige in the Geedge Supply Chain (interseclab.org)
- AI Hype vs. AI Reality (fixingtao.com)
- Big Tech's AI Trap (crib.social)
- The 'Special Child' Trap: From 'Indigo' to Modern Identity (growsomelabia.substack.com)
- Claude Platform on AWS is now generally available (aws.amazon.com)
- Where do we think we're going with proprietary AI? (crib.social)
- Show HN: Dez brings back Zed's Text Threads (github.com)
- First Public Working Draft: CBOR-LD 1.0 (www.w3.org)
- Student hacked Taiwan high-speed rail to trigger emergency brakes (www.bleepingcomputer.com)
- Stable Channel Update for Desktop (Tuesday, April 28, 2026) (chromereleases.googleblog.com)
- Amazon S3 now supports five additional checksum algorithms (aws.amazon.com)
- Fender escalates legal campaign against S-style guitars (www.guitarworld.com)
- GLSL Web CRT Shader (blog.gingerbeardman.com)
- ShaderPad – Real-Time GLSL Shader Playground (gangtao.github.io)
- Fantasy IDE for GLSL Coding (twitter.com)
- GLSL handwritten digit recognition (www.shadertoy.com)
- Fragcoord: Real-time GLSL fragment shader editor (fragcoord.xyz)
- GLSL Web CRT Shader (github.com)
- Show HN: Make GLSL Shaders with natural language (llm-shader-art.sabrina.dev)
- A GLSL library for building signed distance functions (mercury.sexy)
- Spring Animation with GLSL Shader (www.devslovecoffee.com)
- Show HN: GPT-2 implemented using graphics shaders (github.com)
- Show HN: A video editing SDK that runs in the browser (rendley.com)
- Show HN: A Node Based Editor for Three.js Shading Language (TSL) (www.tsl-graph.xyz)
- Show HN: Creating flowing particle animations out of images (JS and WebGL) (particular-drift.netlify.app)
- Show HN: Interactive 3D Moon with real NASA data and WebGPU (moon.oddurs.com)