Hackernews posts about GLSL
- Show HN: I missed office life, so I built a multiplayer corporate simulator (corporatelifesimulator.com)
- Reworking 30 lines of Linux code could cut power use by up to 30 percent (spectrum.ieee.org)
- Director Uses Takedowns to Remove Pirate Bay Docu "TPB-AFK" from YouTube (torrentfreak.com)
- Optimizing by 1700x by not being silly (ayende.com)
- Advertising Banned on All Sites Blocked in Russia Starting September (torrentfreak.com)
- Anthropic Ruby SDK (github.com)
- Google adds YouTube Music feature to end annoying volume shifts (arstechnica.com)
- The Flight summary endpoint for the Flightradar24 API (www.flightradar24.com)
- Sharp flip in probabilities of parties winning Canada election (flowingdata.com)
- Maybe Meta's Llama claims to be open source because of the EU AI act (simonwillison.net)
- Reddit's Copyright Removals Drop to Multi-Year Low (torrentfreak.com)
- Univariate Distribution Relationships (www.math.wm.edu)
- Can a daily nap do more harm than good? A sleep researcher explains (theconversation.com)
- Oklch() support in CSS (adactio.com)
- UN Database WIPO Alert Helps to Facilitate Globalized Pirate Site Blocking (torrentfreak.com)
- Fantasy IDE for GLSL Coding (twitter.com)
- GLSL handwritten digit recognition (www.shadertoy.com)
- ShaderShark – OpenGL / GLSL Playground (graphics.globalcode.info)
- Visualizing Complex Numbers Using GLSL (hturan.com)
- GLSL Shader as a macOS Screensaver (github.com)
- WebGL and GLSL – A Primer (mattdesl.github.io)
- Visualizing Complex Numbers Using GLSL (hturan.com)
- Show HN: Make GLSL Shaders with natural language (llm-shader-art.sabrina.dev)
- Unplugin-GLSL (github.com)
- A GLSL library for building signed distance functions (mercury.sexy)
- Spring Animation with GLSL Shader (www.devslovecoffee.com)
- Controlling a GLSL shader with a TX-6 (twitter.com)
- TypeScript to GLSL Transpiler (github.com)
- Show HN: A video editing SDK that runs in the browser (rendley.com)
- Show HN: Creating flowing particle animations out of images (JS and WebGL) (particular-drift.netlify.app)
- Pins and Curves – A WIP motion graphics tool for creative coders (pinsandcurves.app)
- Show HN: An otherworldly 3D scene in 16 kB of JavaScript (monokai.com)
- Show HN: Realtime Spheretracing in WebGL (www.eddy.work)
- Show HN: LLM Shader Art (llm-shader-art.sabrina.dev)
- Honey Bunnies (mameson.com)
- How to (and how not to) fix color banding (blog.frost.kiwi)