Hackernews posts about OpenGL
- Programming terrain from scratch using C++ and OpenGL by Shamus Young (2006) (www.shamusyoung.com)
- Learn OpenGL: extensive tutorial resource for learning Modern OpenGL (learnopengl.com)
- Openly Licensed Streetview with Panoramax (tzovar.as)
- Fair Source licensing can work if adopted early and openly (www.batteriesincl.com)
- OpenQRCode – OpenLabX (github.com)
- The True Nature of LLMs (opengpa.ghost.io)
- An attempt to recreate lost god game Black and White (www.rockpapershotgun.com)
- OpenQRCode (github.com)
- OEditorX – Online EditorX (github.com)
- OEditorX – Online EditorX (github.com)
- French Authorities Charge Telegram Founder Pavel Durov (www.wsj.com)
- Nix Governance Constitution; draft for feedback (old.reddit.com)
- OpenGL 3.1 on Asahi Linux (asahilinux.org)
- Conformant OpenGL 4.6 on the M1 (rosenzweig.io)
- SimCity in the web browser using WebAssembly and OpenGL (micropolisweb.com)
- Zink brings conformant OpenGL on Imagination GPUs (www.collabora.com)
- MGL – OpenGL 4.6 on Metal (github.com)
- Imagination GPUs now support OpenGL 4.6 (blog.imaginationtech.com)
- From scratch OpenGL and shaders with raw Xlib (hereket.com)
- Simulating a CRT TV with C++ and OpenGL (nicktasios.nl)
- Nvidia open source driver to use NVK and Zink for OpenGL on newer GPUs (www.gamingonlinux.com)
- Open-Source Nvidia Driver Moving to NVK and Zink for OpenGL on Newer GPUs (www.phoronix.com)
- Porting FSR 2 to OpenGL (juandiegomontoya.github.io)
- Python and OpenGL for Scientific Visualization (www.labri.fr)
- OpenGL is not dead, long live Vulkan (accidentalastro.com)
- Taming the Panthor: OpenGL ES 3.1 Conformance Achieved on Mali-G610 (www.collabora.com)
- OpenGL Bindings for Bash (2018) (opensource.com)
- Show HN: Common Lisp tutorials with OpenGL graphics (www.youtube.com)
- Best Practices for Modern OpenGL (2022) (juandiegomontoya.github.io)
- Egui = Rust and OpenGL/WebGL = fast cross-platform GUI (www.egui.rs)
- Learn OpenGL, extensive tutorial resource for learning Modern OpenGL (learnopengl.com)
- Simulating a CRT TV with C++ and OpenGL (nicktasios.nl)