Hackernews posts about OpenGL
- Open Letter to Organic Maps Shareholders (openletter.earth)
- Editorial board of the "Mathematical Logic Quarterly" resign [pdf] (inbox.vuxu.org)
- Forget 'Snow Sequoia'. Now I'm Cheering for Better Linux Hardware (linux.slashdot.org)
- OpenGL 3.1 on Asahi Linux (asahilinux.org)
- Conformant OpenGL 4.6 on the M1 (rosenzweig.io)
- SimCity in the web browser using WebAssembly and OpenGL (micropolisweb.com)
- Zink brings conformant OpenGL on Imagination GPUs (www.collabora.com)
- Imagination GPUs now support OpenGL 4.6 (blog.imaginationtech.com)
- Programming terrain from scratch using C++ and OpenGL by Shamus Young (2006) (www.shamusyoung.com)
- From scratch OpenGL and shaders with raw Xlib (hereket.com)
- OpenGL to WASM, learning from my mistakes (uds5501.github.io)
- Nvidia open source driver to use NVK and Zink for OpenGL on newer GPUs (www.gamingonlinux.com)
- Open-Source Nvidia Driver Moving to NVK and Zink for OpenGL on Newer GPUs (www.phoronix.com)
- Porting FSR 2 to OpenGL (juandiegomontoya.github.io)
- Python and OpenGL for Scientific Visualization (www.labri.fr)
- Large Collection of Interactive(WASM) Creative Coding Demos C99 OpenGL/WebGL (jaysmito101.github.io)
- Taming the Panthor: OpenGL ES 3.1 Conformance Achieved on Mali-G610 (www.collabora.com)
- OpenGL Bindings for Bash (2018) (opensource.com)
- Show HN: Common Lisp tutorials with OpenGL graphics (www.youtube.com)
- Best Practices for Modern OpenGL (2022) (juandiegomontoya.github.io)
- Fun fact: Windows Vista/7 had THREE separate OpenGL implementations built in (community.khronos.org)
- Egui = Rust and OpenGL/WebGL = fast cross-platform GUI (www.egui.rs)
- Learn OpenGL, extensive tutorial resource for learning Modern OpenGL (learnopengl.com)
- 3D Graphics Rendering with OpenGL (sjer.red)
- OpenGL rendering engine written in pure C++ (opengl.bassi.li)