Hackernews posts about Quake
Quake is a classic first-person shooter video game series developed by id Software.
Related:
the Game Boy Advance
- Clean-room implementation of Half-Life 2 on the Quake 1 engine (code.idtech.space)
- Let's compile Quake like it's 1997 (fabiensanglard.net)
- Michael Abrash doubled Quake framerste (fabiensanglard.net)
- The mathematical mystery inside the legendary '90s shooter Quake 3 (www.scientificamerican.com)
- Let's compile Quake like it's 1997 (fabiensanglard.net)
- Let's compile Quake like it's 1997 (fabiensanglard.net)
- Let's compile Quake like it's 1997 (fabiensanglard.net)
- Quake in the browser using JavaScript and Three.js (mrdoob.github.io)
- Welcome to the Quake Brutalist Game Jam (www.theguardian.com)
- Welcome to the Quake Brutalist Game Jam (www.theguardian.com)
- Welcome to the Quake Brutalist Game Jam (www.theguardian.com)
- The mathematical mystery inside the shooter Quake 3 (www.scientificamerican.com)
- How Michael Abrash doubled Quake framerate (fabiensanglard.net)
- Quake Ported to Three.js (mrdoob.github.io)
- How Michael Abrash doubled Quake framerate (fabiensanglard.net)
- mrdoob Ported Quake to JavaScript/Three.js (mrdoob.github.io)
- Shigeru Ban on building cathedrals and quake shelters with paper (www.theguardian.com)
- Anti-pop and an alien sigil: how Aphex Twin overtook Taylor Swift (www.theguardian.com)
- Quaternion Algebras (jvoight.github.io)
- How Quake.exe got its TCP/IP stack (fabiensanglard.net)
- Quake 3 Source Code Review: Network Model (2012) (fabiensanglard.net)
- Quake Engine Indicators (fabiensanglard.net)
- Quake in 13kb (2021) (js13kgames.com)
- Quake Brutalist Jam III (www.slipseer.com)
- Portals and Quake (30fps.net)
- Quake 1 potential original font (cohost.org)
- Met Police smash down door of Quaker meeting house to arrest activists (www.thetimes.com)
- Quake runs in just 276 kB RAM on the Arduino Nano Matter board (community.silabs.com)
- The Zen of Quakerism (2016) (www.friendsjournal.org)
- TrenchBroom: A cross platform level editor for Quake-engine based games (trenchbroom.github.io)
- Q2DOS – Quake 2 backported to MS-DOS (dk.toastednet.org)
- Quake's Player Speed (2017) (rome.ro)
- QuakeNotch: Quake Terminal on your MacBook's notch (quakenotch.com)
- Quake 1 Single-Player Map Design Theories (2001) (www.quaddicted.com)
- The Tectonics Behind the Myanmar Quake (nautil.us)
- DRAM mfgrs stop publishing contract DRAM prices after quake, price hike expected (www.tomshardware.com)
- Star Quakes and Monster Shock Waves (www.caltech.edu)
- The Quake III Arena Bot (2001) [pdf] (fabiensanglard.net)
- Microsoft's Quake 2 AI experiment sparks negative reactions (www.videogameschronicle.com)
- Building a Quake PC (fabiensanglard.net)
- When MIT and Quaker Oats conducted experiments on unsuspecting young boys (2017) (www.smithsonianmag.com)
- Quaker Parents Were Ahead of Their Time (www.theatlantic.com)
- The Quake III Arena Bot (www.researchgate.net)
- Can a Xilinx FPGA recreate a 1990s Quake-capable 3D card? Yup Meet the FuryGpu (www.theregister.com)
- TSMC Evacuates Production Lines After Major Taiwan Quake (www.bloomberg.com)