Hackernews posts about Quake
Quake is a classic first-person shooter video game series developed by id Software.
Related:
the Game Boy Advance
- ID games Backdoor in Quake 1/2/World (1998) (insecure.org)
- US-French SWOT Satellite Measures Tsunami After Quake (www.jpl.nasa.gov)
- Q1K3 – An homage to Quake in 13kb of JavaScript (2021) (js13kgames.com)
- Let Custards Quake (www.lrb.co.uk)
- Leviathan of Parsonstown (en.wikipedia.org)
- An interactive guide to sensor fusion with quaternions (quaternion.cafe)
- The command line interface Guake provides (guake.readthedocs.io)
- Quake Brutalist Jam II (www.slipseer.com)
- Quake 3 Source Code Review: Network Model (2012) (fabiensanglard.net)
- Quake in 13kb (2021) (js13kgames.com)
- Portals and Quake (30fps.net)
- Quake 1 potential original font (cohost.org)
- Met Police smash down door of Quaker meeting house to arrest activists (www.thetimes.com)
- Quake related work logs (1996) (www.gamers.org)
- Quake runs in just 276 kB RAM on the Arduino Nano Matter board (community.silabs.com)
- The Zen of Quakerism (2016) (www.friendsjournal.org)
- TrenchBroom: A cross platform level editor for Quake-engine based games (trenchbroom.github.io)
- Q2DOS – Quake 2 backported to MS-DOS (dk.toastednet.org)
- Quake on an FPGA (MRISC32 CPU) [video] (vimeo.com)
- QuakeNotch: Quake Terminal on your MacBook's notch (quakenotch.com)
- Italy plans for mass evacuation as quakes continue around supervolcano (www.theguardian.com)
- The Tectonics Behind the Myanmar Quake (nautil.us)
- DRAM mfgrs stop publishing contract DRAM prices after quake, price hike expected (www.tomshardware.com)
- Star Quakes and Monster Shock Waves (www.caltech.edu)
- The Quake III Arena Bot (2001) [pdf] (fabiensanglard.net)
- Microsoft's Quake 2 AI experiment sparks negative reactions (www.videogameschronicle.com)
- Archive of 240 quake 1 bots (github.com)
- When MIT and Quaker Oats conducted experiments on unsuspecting young boys (2017) (www.smithsonianmag.com)
- Quaker Parents Were Ahead of Their Time (www.theatlantic.com)
- Japan quake stressed nuclear plant beyond design limit (english.kyodonews.net)
- Detect Quakes with “Raspberry Shakes” (spectrum.ieee.org)
- Oh my C How they wrote code back in the Quake days (pvs-studio.com)
- Japan's nuclear power plants largely undamaged following quake (www.japantimes.co.jp)
- Can a Xilinx FPGA recreate a 1990s Quake-capable 3D card? Yup Meet the FuryGpu (www.theregister.com)