Hackernews posts about ScummVM
- ScummVM on the App Store (apps.apple.com)
- ScummVM 2.8.0 released with tons of new games (www.scummvm.org)
- ScummVM adds support for Castle Master (1990) (www.scummvm.org)
- Thimbleweed Park support is coming to ScummVM (github.com)
- Public Beta for ScummVM on iOS (www.scummvm.org)
- ScummVM 2.7.1: “Stan's previously broken swords” sees the light (www.scummvm.org)
- ScummVM (www.scummvm.org)
- Help us to test the upcoming ScummVM 2.9.0 (www.scummvm.org)
- Amiga AGA port of ScummVM 2.3.0 (68060) (aminet.net)
- ScummVM: Reimplementing Classic Games from Scratch (wiki.scummvm.org)
- Androids get a companion: iOS port public testing for ScummVM (www.scummvm.org)
- Total Eclipse (1988) announced for testing in ScummVM (twitter.com)
- TAET Virtual ScummVM Museum (scvm.trialanderror.tech)
- Optimizing ScummVm AGS engine bitmap drawing (blogs.scummvm.org)
- Show HN: GenZD, a port of GZDoom for iOS, available on the App Store (apps.apple.com)
- Curse of Monkey Island ported to WebAssembly (personal-1094.web.app)
- Scumm Bar 3D Explained (twitter.com)
- AI Aunty wastes scammmer's time with witty conversation (www.hack.gov.sg)
- Mozilla targets scummy data brokers with Monitor Plus removal service (arstechnica.com)
- Cyberchud: Tech demo for the first TempleOS-first 3D game engine (scumgames.neocities.org)
- Opus 1.5 released: Opus gets a machine learning upgrade (opus-codec.org)