Hackernews posts about SimCity
SimCity is a classic city-building simulation video game that allows players to design and manage their own virtual cities, making decisions on infrastructure, economy, and population growth.
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- Sin City Ruby (www.sincityruby.com)
- Convert SimCity 2000 cities into Minecraft worlds (github.com)
- Building SimCity: How to put the world in a machine (mitpress.mit.edu)
- SimCity 4 was released 20 years ago (www.rockpapershotgun.com)
- SimCity in the web browser using WebAssembly and OpenGL (micropolisweb.com)
- 'SimCity' Isn't a Model of Reality. It's a Libertarian Toy Land (www.wired.com)
- SimCity on IRIX, AIX and other vintage Unix (virtuallyfun.com)
- SimCity Planning Commission Handbook (www.thomas-huehn.com)
- The Philosophy of SimCity: An Interview with the Game's Lead Designer (www.theatlantic.com)
- FedNow site looks like SIM City (explore.fednow.org)
- SimCity 2000 30 Years Later [video] (www.youtube.com)
- New SimCity 4 mod gives it a functioning 3D camera (gamerant.com)
- SimCity 3000 25 Years Later: An LGR Retrospective [video] (www.youtube.com)
- SIM City Opening Screen (SNES) (www.youtube.com)
- What makes a (Sim)City (oversight)? (qufb.gitlab.io)
- Open Sourcing SimCity (2018) (donhopkins.medium.com)
- Celebrating 20 YEARS OF SimCity 4 (community.simtropolis.com)
- The SimCity Planning Commission Handbook (www.thomas-huehn.com)
- SimCity 3000 25 Years Later: An LGR Retrospective [video] (www.youtube.com)
- SimCity IRL and the Dawn of Simulations for Everyone (pratapranade.substack.com)
- Making SimCity 2000 for Windows 95 Run on Modern Systems [video] (www.youtube.com)
- Victory Condition – a sci-fi story about turning SF into a SimCity-ish arcology (www.anthropocenemagazine.org)