Hackernews posts about Svader
- Cigarette smoke effect using shaders (garden.bradwoods.io)
- Remove Black Color with Shaders (yuanchuan.dev)
- Remove Black Color with Shaders (yuanchuan.dev)
- Fluxer is Dwitter for shaders – procedural art in 512 characters or less (fluxer.kodar.ninja)
- GLSL Web CRT Shader (blog.gingerbeardman.com)
- WebGL CRT Shader (blog.gingerbeardman.com)
- GLSL Web CRT Shader (github.com)
- PNGine: A WebGPU shader portability engine (hugodaniel.com)
- How to learn shaders: a beginner's guide (www.fragments.supply)
- Miniray is a vibecoded WGSL shader minifier and validator (hugodaniel.com)
- Show HN: RetroMol – Turn protein structures into pixel art (retromol.vercel.app)
- Claude Code changed my life (spader.zone)
- Why agents matter more than other AI (substack.com)
- Why Agents Matter More Than Other AI (substack.com)
- Shaders: How to draw high fidelity graphics with just x and y coordinates (www.makingsoftware.com)
- Don't "optimize" conditional moves in shaders with mix()+step() (iquilezles.org)
- Building the DirectX shader compiler better than Microsoft? (devlog.hexops.com)
- Shader Academy: Learn computer graphics by solving challenges (shaderacademy.com)
- Crafting Painterly Shaders (blog.maximeheckel.com)
- Show HN: GPT-2 implemented using graphics shaders (github.com)
- CRT Simulation in a GPU Shader, Looks Better Than Black Frame Insertion (blurbusters.com)
- The best darn grid shader yet (2023) (bgolus.medium.com)
- The Book of Shaders (2015) (thebookofshaders.com)
- Replicube: 3D shader puzzle game, online demo (replicube.xyz)
- OpenGL: Mesh shaders in the current year (www.supergoodcode.com)
- 15 Years of Shader Minification (www.ctrl-alt-test.fr)
- Geotoy – Shadertoy for 3D Geometry (3d.ameo.design)
- Shaderblocks: Block-based image editing (thejenkinscomic.net)
- Dissecting "Tiny Clouds" shadertoy (2017) (blog.demofox.org)
- Ned: ImGui Text Editor with GL Shaders (github.com)
- Shadertoys Ported to Rust GPU (rust-gpu.github.io)
- Shader Glass (github.com)
- From scratch OpenGL and shaders with raw Xlib (hereket.com)
- Layers All the Way Down: The Untold Story of Shader Compilation (moonside.games)
- Blur Busters Open Source Display Initiative – Refresh Cycle Shaders (blurbusters.com)
- GPU Reshape – shader instrumentation for everyone (gpuopen.com)
- Linux in a Pixel Shader – A RISC-V Emulator for VRChat (blog.pimaker.at)
- Post-Processing Shaders as a Creative Medium (blog.maximeheckel.com)