Hackernews posts about Svader
- Ned: ImGui Text Editor with GL Shaders (github.com)
- Shader Glass (github.com)
- Linux in a Pixel Shader – A RISC-V Emulator for VRChat (blog.pimaker.at)
- Building a WebGPU shader editor for designers (vladinator.net)
- ShaderPad – Real-Time GLSL Shader Playground (gangtao.github.io)
- Shader Execution Reordering Benchmarked (www.evolvebenchmark.com)
- Shader Basics (bobacupcake.com)
- Human Fovea Detector (www.shadertoy.com)
- I made a WeTransfer clone with Darth Vader vibes (dropvader.com)
- NPM install Vite is broken (github.com)
- Tmate is like Tmux plus ngrok (github.com)
- NewPipe: Mobile YouTube Without Shortform Videos (newpipe.net)
- Don't "optimize" conditional moves in shaders with mix()+step() (iquilezles.org)
- Write shaders for the (sim) Vegas sphere (whenistheweekend.com)
- Building the DirectX shader compiler better than Microsoft? (devlog.hexops.com)
- Shader Academy: Learn computer graphics by solving challenges (shaderacademy.com)
- Crafting Painterly Shaders (blog.maximeheckel.com)
- Show HN: GPT-2 implemented using graphics shaders (github.com)
- CRT Simulation in a GPU Shader, Looks Better Than Black Frame Insertion (blurbusters.com)
- The best darn grid shader yet (2023) (bgolus.medium.com)
- The Book of Shaders (2015) (thebookofshaders.com)
- Replicube: 3D shader puzzle game, online demo (replicube.xyz)
- OpenGL: Mesh shaders in the current year (www.supergoodcode.com)
- 15 Years of Shader Minification (www.ctrl-alt-test.fr)
- Geotoy – Shadertoy for 3D Geometry (3d.ameo.design)
- Shaderblocks: Block-based image editing (thejenkinscomic.net)
- Shader Park Is Kinda Neat (untested.sonnet.io)
- Dissecting "Tiny Clouds" shadertoy (2017) (blog.demofox.org)
- Shadertoys Ported to Rust GPU (rust-gpu.github.io)
- From scratch OpenGL and shaders with raw Xlib (hereket.com)
- Layers All the Way Down: The Untold Story of Shader Compilation (moonside.games)
- Blur Busters Open Source Display Initiative – Refresh Cycle Shaders (blurbusters.com)
- GPU Reshape – shader instrumentation for everyone (gpuopen.com)
- Post-Processing Shaders as a Creative Medium (blog.maximeheckel.com)
- Rendering flame fractals with a compute shader (2023) (wrighter.xyz)
- Parallelizing Cellular Automata with WebGPU Compute Shaders (vectrx.substack.com)