Hackernews posts about WebGL
- Click Here to Try a WebGL Snow Squall Driving Simulation – NOAA (www.weather.gov)
- Func_terrain: WebGL old-school terrain generator (tools.ummjackson.com)
- Show HN: Physically Based Shading Dojo in WebGL2 (gnikoloff.github.io)
- Spiromorph Port to WebGL (github.com)
- Show HN: Block Garden - HTML Canvas WebGL sandbox and farming (kherrick.github.io)
- Show HN: The Lobste.rs invitation tree, visualized (alexjacobs08.github.io)
- Show HN: Adding some fun and interactivity to my site (blazingbanana.com)
- Show HN: A real-time 4D fractal explorer in the browser using WebGPU (bryanjj.github.io)
- WebGPU Comes to Android (Alpha) (developer.android.com)
- GoGPU – Pure Go WebGPU Implementation (github.com)
- Show HN: WebGPU back end for PyTorch sneak peek (github.com)
- Free TTS and STT that runs 100% locally via WebGPU (www.freevoicereader.com)
- Visualizing the 4th Dimension with WebGPU (dugas.ch)
- WebGPU for Distributed Computing (jake-purton.uk)
- WebGPU is now supported by all major browsers (videocardz.com)
- Strahl: WebGPU Pathtracer for OpenPBR Materials (stuckisimon.github.io)
- UG-3: A digital Petri dish Synthesizer. (WebGPU) (www.particlesynth.studio)
- Forget WebAssembly – WebGPU Is the Real Revolution Developers Should Watch (bhavyansh001.medium.com)
- Sequence Toys: Train a language model in the browser with WebGPU (sequence.toys)
- Exploring the AndroidX WebGPU API in Kotlin (shubham0204.github.io)
- WebGPU coming to Android userspace (Java/Kotlin) (developer.android.com)