Hackernews posts about ECS
ECS is a software architecture pattern that separates game objects into three main components: Entities (identifiers for objects), Components (self-contained units of data), and Systems (logic that operates on entities and their associated components).
- OCaml Game Engine: ECS (edwardwibowo.com)
- Eigen Compiler Suite (ecs.openbrace.org)
- Ecosia is teaming up with Qwant to build a European search index (blog.ecosia.org)
- Trees not profits: we're giving up our right to ever sell Ecosia (2018) (blog.ecosia.org)
- How the U.K. broke its own economy (www.theatlantic.com)
- America Is Missing The New Labor Economy – Robotics Part 1 (semianalysis.com)
- ESP32 Undocumented Bluetooth Commands: Clearing the Air (developer.espressif.com)
- Zero-Downtime Kubernetes Deployments on AWS with EKS (glasskube.dev)
- Building an open-source Wi-Fi Mac layer for the ESP32 (esp32-open-mac.be)
- Tmux – The Essentials (2019) (davidwinter.dev)
- Ereader Easy Swedish (ereader-swedish.fly.dev)
- DOGE Exposes Once-Secret Government Networks, Making Cyber-Espionage Easier Than (cyberintel.substack.com)
- Espressif's Response to Undocumented Commands in ESP32 Bluetooth by Tarlogic (www.espressif.com)
- Amazon is closing USB access in Kindle that made it easy to remove DRM (www.androidpolice.com)
- Why data on the economy doesn't match our feelings (www.marketplace.org)
- A New, Chemical View of Ecosystems (www.quantamagazine.org)
- Amazon is closing a Kindle loophole that makes it easy to remove DRM (www.androidpolice.com)
- It's Easy to Save Billions in Taxpayer Funds When Everything Is Made Up (www.techdirt.com)
- The "Unbreakable" Beer Glasses of East Germany (hackaday.com)