Hackernews posts about GSA
- Show HN: Rethinking the UI = F(State) Model (github.com)
- Show HN: Onlybots.cam (onlybots.cam)
- Show HN: Zenhub Analytics for Multiple Workspaces (zenstat.app)
- GrapheneOS – Break Free from Google and Apple (blog.tomaszdunia.pl)
- GOG: Linux "the next major frontier" for gaming as it works on a native client (www.xda-developers.com)
- Art of Roads in Games (sandboxspirit.com)
- Best Gas Masks (www.theverge.com)
- My iPhone 16 Pro Max produces garbage output when running MLX LLMs (journal.rafaelcosta.me)
- Adventure Game Studio: OSS software for creating adventure games (www.adventuregamestudio.co.uk)
- Gas Town's agent patterns, design bottlenecks, and vibecoding at scale (maggieappleton.com)
- Banning lead in gas worked. The proof is in our hair (attheu.utah.edu)
- Flashpoint Archive – Over 200k web games and animations preserved (flashpointarchive.org)
- I put a real-time 3D shader on the Game Boy Color (blog.otterstack.com)
- Privilege is bad grammar (tadaima.bearblog.dev)
- Gradient.horse (gradient.horse)
- Zed editor switching graphics lib from blade to wgpu (github.com)
- I gave Claude access to my pen plotter (harmonique.one)
- I write games in C (yes, C) (2016) (jonathanwhiting.com)
- Matrix messaging gaining ground in government IT (www.theregister.com)
- Don't Trust the Salt: AI Summarization, Multilingual Safety, and LLM Guardrails (royapakzad.substack.com)