Hackernews posts about Piku
- Rob Pike goes nuclear over GenAI (skyview.social)
- Rob Pike Goes Nuclear over GenAI (imgur.com)
- Rob Pike got spammed with an AI slop "act of kindness" (simonwillison.net)
- Capital in the 22nd Century: Thomas Piketty is probably right about AI futures (philiptrammell.substack.com)
- High-Fidelity 3D Shape Generation (pku-yuangroup.github.io)
- Artists revolt as X's latest feature lets users AI-edit any photo (piunikaweb.com)
- order-matching-engine (github.com)
- Cartoon Network channel errors (1995 – 2025) (cnas.fandom.com)
- COM Like a Bomb: Rust Outlook Add-in (tritium.legal)
- Most websites don't need cookie consent banners (block81.com)
- 2025: That's a Wrap and Here Are the Stats (www.backblaze.com)
- Taxpayers miss out on millions after 'phoenixism' at UK recruitment firms (www.theguardian.com)
- Show HN: OAuth-style authorization for AI agents (www.npmjs.com)
- Show HN: A Chrome extension to navigate long Claude/ChatGPT threads with ease (chromewebstore.google.com)
- Liar's Valuation (writing.nikunjk.com)
- Show HN: Timescope – infinite, smooth-scrolling timeline UI with charts (xenodrive.github.io)
- Piku – a micro-PaaS for any server (piku.github.io)
- Caddy branch · piku/piku · Discussion #382 (github.com)
- Pikuma's Blog (pikuma.com)
- Show HN: GenderBench – Evaluation suite for gender biases in LLMs (genderbench.readthedocs.io)
- Isometric Projection in Game Development (pikuma.com)
- PS1 Programming Course with MIPS Assembly and C (pikuma.com)
- Exploring How Cache Memory Works (pikuma.com)
- Sunsonic 986-II – A Thai Famicom clone with keyboard and mini CRT built-in (mastodon.gamedev.place)
- How Playstation Graphics and Visual Artefacts Work (pikuma.com)
- Compilers, Interpreters and Formal Languages (pikuma.com)
- Understanding How Cache Memory Works (pikuma.com)
- How Playstation Graphics and Visual Artefacts Work (pikuma.com)
- Fundamental Math for Game Developers (pikuma.com)
- How Playstation Graphics and Visual Artefacts Work (pikuma.com)
- Jungle Music Impact in 90s Video Games (pikuma.com)
- How Playstation graphics and visual artefacts work (pikuma.com)
- How Playstation Graphics and Visual Artefacts Work (pikuma.com)
- How Playstation Graphics and Visual Artefacts Work (pikuma.com)
- Exploring How Cache Memory Works (pikuma.com)
- Fundamental Math for Game Developers (pikuma.com)
- Playstation Graphics and Visual Artefacts (pikuma.com)
- Verlet Integration and Cloth Physics (pikuma.com)