Hackernews posts about Ray Tracing
Ray Tracing is a rendering technique that simulates the way light behaves in the real world by tracing the path of individual rays of light as they interact with virtual objects and surfaces.
Related:
the TI-84 CE
- CUDA Ray Tracing 2x Faster Than RTX: My CUDA Ray Tracing Journey (karimsayedre.github.io)
- Implementing Ray Tracing In One Weekend in F# (heftymouse.me)
- Feature Preview: HDR and Lumen Global Illumination Raytracing (brickadia.com)
- Real-Time Importance Deep Shadows Maps with Hardware Ray Tracing (diglib.eg.org)
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