Hackernews posts about Ray Tracing
Ray Tracing is a rendering technique that simulates the way light behaves in the real world by tracing the path of individual rays of light as they interact with virtual objects and surfaces.
Related:
the TI-84 CE
- Ray Tracing in J (idle.nprescott.com)
- Doom: The Dark Ages requires ray tracing (www.rockpapershotgun.com)
- SOBB: Skewed Oriented Bounding Boxes for Ray Tracing (dcgi.fel.cvut.cz)
- Show HN: Getting full-text scientific content into LLMs+Agents is stupidly hard (www.valyu.network)
- DeepSeek may have used Google's Gemini to train its latest model (techcrunch.com)
- Show HN: GPT image editing, but for 3D models (www.adamcad.com)
- Show HN: Penny-1.7B Irish Penny Journal style transfer (huggingface.co)
- Show HN: YOYO – AI Version Control for Vibe Coding (www.runyoyo.com)
- Spectral Ray Tracing (larswander.com)
- Radiant Foam: Real-Time Differentiable Ray Tracing (radfoam.github.io)
- Raytracing on Meteor Lake's iGPU (chipsandcheese.com)
- Ray Tracing in One Weekend (raytracing.github.io)
- 3D Gaussian Ray Tracing: Fast Tracing of Particle Scenes (gaussiantracer.github.io)
- Raytracing on Intel's Arc B580 (chipsandcheese.com)
- Ray Tracing Harmonic Functions (markjgillespie.com)
- Show HN: Ray Tracing in One Weekend v4.0.0 (raytracing.github.io)
- Ray Tracing with POV-Ray: 25 Scenes in 25 Days (github.com)
- 3D Gaussian Ray Tracing: Fast Tracing of Particle Scenes (gaussiantracer.github.io)
- Apple's new A18 Pro chip offers 2x faster ray tracing in games (techcrunch.com)
- Nvidia Replacing Rasterization and Ray Tracing with Full Neural Rendering (www.tomshardware.com)
- Nvidia hints at neural rendering replacing rasterization and ray tracing (www.tomshardware.com)
- Nvidia Intros RTX A1000 and A400: Entry-Level ProViz Cards Get Ray Tracing (www.anandtech.com)
- Nvidia confirms the Switch 2 supports DLSS, G-Sync, and ray-tracing (arstechnica.com)
- Nvidia Debuts AI-Enhanced Real-Time Ray Tracing with DLSS 3.5 (blogs.nvidia.com)
- RDNA 4's Raytracing Improvements (chipsandcheese.com)
- Nvidia uses raytracing to model 5G network design (docs.nvidia.com)
- 3D Gaussian Ray Tracing: Fast Tracing of Particle Scenes (gaussiantracer.github.io)
- Intel Vulkan Linux Driver Begins Prepping for Ray-Tracing Changes with Xe3 (www.phoronix.com)
- Ray Tracing Animated Displaced Micro-Meshes [pdf] (gpuopen.com)
- Nvidia Did It: Ray Tracing 10k Times Faster [video] (www.youtube.com)
- Open-source AMD Radeon Vulkan driver to have ray tracing pipelines on by default (pixelcluster.github.io)
- Ray Tracing in One Weekend but with Rust (the-ray-tracing-road-to-rust.vercel.app)
- Ray Tracing in One Weekend in Rust (github.com)
- Ray Tracing in One Weekend (discourse.haskell.org)
- AMD vs. Nvidia Vulkan Ray-Tracing Performance on Linux with Breaking Limit (www.phoronix.com)
- Ray Tracing in One Weekend Series (raytracing.github.io)