Hackernews posts about Zork
Zork is an influential text-based adventure game series developed by Infocom in the late 1970s and early 1980s.
Related:
Infocom
- Show HN: Stop Babysitting Lovable (chromewebstore.google.com)
- Coding Frustration and AI Era Relief (zorin.pro)
- Robot Repository – Documenting Historical Humanoid Robots (www.robotrepository.com)
- In a high-stress work environment, prioritize relationships (wqtz.bearblog.dev)
- Why Bell Labs Worked (1517.substack.com)
- Cloud Run GPUs, now GA, makes running AI workloads easier for everyone (cloud.google.com)
- Working on complex systems: What I learned working at Google (www.thecoder.cafe)
- Valkey Turns One: Community fork of Redis (www.gomomento.com)
- VC money is fueling a global boom in worker surveillance tech (restofworld.org)
- Title of work deciphered in sealed Herculaneum scroll via digital unwrapping (www.finebooksmagazine.com)
- Tokasaurus: An LLM inference engine for high-throughput workloads (scalingintelligence.stanford.edu)
- A thought on JavaScript "proof of work" anti-scraper systems (utcc.utoronto.ca)
- How the economics of multitenancy work (www.blacksmith.sh)
- LLM codegen go brrr – Parallelization with Git worktrees and tmux (www.skeptrune.com)
- A Typical Workday at a Japanese Hardware Tool Store [video] (www.youtube.com)
- Show HN: 1 min workouts for people who sit all day (shortreps.com)
- Gig Companies Violate Workers Rights (www.hrw.org)
- What works (and doesn't) selling formal methods (www.galois.com)
- Microsoft is Cutting 3% of All Workers (www.cnbc.com)